After building, some custom character's joints may have a bug with the axis. The joints that commonly experience this problem are "R_Arm", "L_Arm", "R_Leg" and "L_Leg”.
The position of the joint named "R_Arm" is incorrect in the animation titled "Anim-UB-Idle”.
You can easily adjust the values for joint "R_Arm" in the "Animation Config". Typically, the "Z" axis requires values 30/-30, 45/-45, 90/-90, or 180/-180.